Hi, I'm Debanjan Pal
Senior Game Developer
4.5+ Years Exp | Unity 2D/3D, Meta Quest VR & C# Specialist
About Me
Hi there! I'm a Senior Game Developer with 4.5+ years of professional experience engineering immersive 2D/3D games, VR simulations, and custom hardware applications featuring motion-based controls.
Currently at Equidor Medtech and formerly at Cyclops Medtech, I develop high-performance interactive experiences across mobile, desktop, and Meta Quest 2. Holding a BCA in Game and Mobile App Development from CMR University, I bring deep hands-on expertise in C# architecture, physics systems, and real-time performance optimization.
Technical Skills & Arsenal
Core technical competencies, production toolkits, and engineering specialties honed over 4.5+ years of professional experience.
🎮 Game Dev & Engines
Responsive gameplay loops, real-time physics simulation, and performant cross-platform mechanics.
👓 VR & Hardware
Spatial VR interaction mechanics, specialized medical applications, and custom sensor hardware controls.
💻 Languages & Architecture
Clean, maintainable C# code architectures adhering to OOP principles and performant game design patterns.
🛠️ Tools & 3D Creation
Robust development pipelines, profiling bottlenecks, memory debugging, and 3D modeling workflows.
Experience & Education
4.5+ years of professional industry track record in game development, virtual reality, and interactive motion applications.
Work Experience
Senior Game Developer
Equidor Medtech
- Architecting and engineering 2D and 3D games, endless runners, and virtual reality experiences for specialized medical hardware.
- Programming custom motion-based sensor inputs, precision controllers, and real-time physics interactions.
- Leading technical project milestones, team collaboration, problem-solving, and efficient cross-functional organization.
Associate Software Developer
Cyclops Medtech (Intern: Jan 2022 – Mar 2022)
- Developed and optimized medical-grade VR games and interactive diagnostic applications for the Meta Quest 2 platform.
- Analyzed configuration files, system logs, and hardware telemetry to identify and resolve root causes of technical performance bottlenecks.
- Collaborated closely with product owners to ensure all technical deliveries aligned with clinical requirements.
Education & Certs
BCA in Game & Mobile App Development
CMR University
VR Development Fundamentals
Udemy (Unity VR Specialization)
High School Diploma
Siliguri Boys' High School
My Projects
Explore my shipped mobile games, interactive VR simulations, and gameplay prototypes.
Get In Touch
I'm currently open to new opportunities and collaborations. Feel free to reach out if you have a project in mind or just want to connect!
Thank You!
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