Hi, I'm Debanjan Pal

Senior Game Developer

4.5+ Years Exp | Unity 2D/3D, Meta Quest VR & C# Specialist

About Me

Debanjan Pal Portrait

Hi there! I'm a Senior Game Developer with 4.5+ years of professional experience engineering immersive 2D/3D games, VR simulations, and custom hardware applications featuring motion-based controls.

Currently at Equidor Medtech and formerly at Cyclops Medtech, I develop high-performance interactive experiences across mobile, desktop, and Meta Quest 2. Holding a BCA in Game and Mobile App Development from CMR University, I bring deep hands-on expertise in C# architecture, physics systems, and real-time performance optimization.

Unity (2D/3D) C# Meta Quest 2 / VR Hardware Motion Controls Blender (3D) Performance Optimization

Technical Skills & Arsenal

Core technical competencies, production toolkits, and engineering specialties honed over 4.5+ years of professional experience.

🎮 Game Dev & Engines

Responsive gameplay loops, real-time physics simulation, and performant cross-platform mechanics.

Unity (2D/3D) URP Physics (2D/3D) Cinemachine UI Toolkit & Canvas Mecanim Animation

👓 VR & Hardware

Spatial VR interaction mechanics, specialized medical applications, and custom sensor hardware controls.

Meta Quest 2/3/3S XR Interaction Toolkit Motion Sensors Custom Controllers Spatial 6DoF Tracking Medical-Grade VR

💻 Languages & Architecture

Clean, maintainable C# code architectures adhering to OOP principles and performant game design patterns.

C# (.NET) Design Patterns State Machines (FSM) Object Pooling Observer / Events Data Structures

🛠️ Tools & 3D Creation

Robust development pipelines, profiling bottlenecks, memory debugging, and 3D modeling workflows.

Blender (3D) Photoshop Git / GitLab / GitHub Unity Profiler Memory Optimization JIRA & Agile

Experience & Education

4.5+ years of professional industry track record in game development, virtual reality, and interactive motion applications.

Work Experience

Senior Game Developer

Equidor Medtech

April 2024 – Present
  • Architecting and engineering 2D and 3D games, endless runners, and virtual reality experiences for specialized medical hardware.
  • Programming custom motion-based sensor inputs, precision controllers, and real-time physics interactions.
  • Leading technical project milestones, team collaboration, problem-solving, and efficient cross-functional organization.

Associate Software Developer

Cyclops Medtech (Intern: Jan 2022 – Mar 2022)

Jan 2022 – March 2024 (2 yrs 3 mos)
  • Developed and optimized medical-grade VR games and interactive diagnostic applications for the Meta Quest 2 platform.
  • Analyzed configuration files, system logs, and hardware telemetry to identify and resolve root causes of technical performance bottlenecks.
  • Collaborated closely with product owners to ensure all technical deliveries aligned with clinical requirements.

Education & Certs

2019 – 2022

BCA in Game & Mobile App Development

CMR University

2022

VR Development Fundamentals

Udemy (Unity VR Specialization)

2011 – 2019

High School Diploma

Siliguri Boys' High School

My Projects

Explore my shipped mobile games, interactive VR simulations, and gameplay prototypes.

Get In Touch

I'm currently open to new opportunities and collaborations. Feel free to reach out if you have a project in mind or just want to connect!